meiri-moban-xiugai.vue
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<template>
<up-popup :show="popShow" mode="bottom" @close="closePop" :safeAreaInsetBottom="true" bgColor="#1c1c1e">
<view class="popup-contain">
<view class="pop-header">
<view class="back-btn" @click="closePop">
<uni-icons type="down" size="24" color="#fff" />
</view>
<text class="pop-title">修改动作训练组</text>
<view class="save-btn" @click="saveEdit">保存修改</view>
</view>
<!-- 核心:单个dongzuo,只渲染当前选中的unit -->
<scroll-view class="pop-content" scroll-y>
<dongzuo v-if="isRenderDongzuo" :id="currUnit.unitId" :type="currUnit.unitType" :actionDetail="convertAction"
:unitIndex="currUnitIndex" ref="dongzuoSingleRef" @deleteAction.prevent="handleDeleteAction"
@replace-action.prevent="handleReplaceAction" :is-daily-templates="true" />
</scroll-view>
</view>
</up-popup>
</template>
<script setup>
import { ref, defineExpose, computed, nextTick, watch } from 'vue'
import dongzuo from '@/pages/xunji/components/dongzuo-lianxi/dongzuo.vue'
import { useTrainingStore } from '@/sheep/store/trainingStore'
import dailytemplateApi from '@/sheep/api/Template/Dailytemplate'
import { useTemplateActionStore } from '@/sheep/store/templateAction'
import SupersetsApi from '@/sheep/api/motion/supersets';
import ExercisesApi from '@/sheep/api/motion/exercises';
const needReplaceUnit = ref(false)
const templateStore = useTemplateActionStore()
const trainingStore = useTrainingStore()
const emit = defineEmits(['saveSuccess'])
// 弹窗控制
const popShow = ref(false)
// dongzuo实例ref,用于收集修改后数据
const dongzuoSingleRef = ref(null)
const isRenderDongzuo = ref(false)
// 标记是否需要删除当前动作组
const needDeleteUnit = ref(false)
watch(
() => templateStore.replaceId,
(id) => {
if (id) {
needReplaceUnit.value = true
uni.showToast({
title: '已标记替换',
icon: 'success'
})
}
}
)
// 原watch不动,补充拉取新数据、替换source.unit
watch(
() => templateStore.replaceId,
async (id) => {
if (id) {
needReplaceUnit.value = true
uni.showToast({ title: '已标记替换', icon: 'success' })
// 新增代码:拉取新动作,替换弹窗数据源,触发页面刷新
const rid = templateStore.replaceId
const rtype = templateStore.replaceType
let res, detail
if (rtype === 1) res = await ExercisesApi.getExerciseById(rid)
else res = await SupersetsApi.getSupersetsInfo(rid)
detail = res.data
// 拼装新unit覆盖原sourceInfo.unit
let newUnit
if (rtype === 1) {
newUnit = {
unitType: 1, unitId: detail.id, unitName: detail.name,
exercises: [{ exerciseId: detail.id, exerciseName: detail.name, exerciseType: detail.exerciseType, urlImage: detail.url3dAnimation || detail.urlImage, categoryDescription: detail.categoryDescription || '', equipmentDescription: detail.equipmentDescription || '', sets: [] }]
}
} else {
newUnit = {
unitType: 2, unitId: detail.id, unitName: detail.name,
exercises: detail.exercises.map(e => ({ exerciseId: e.id, exerciseName: e.name, exerciseType: e.exerciseType, urlImage: e.urlImage || e.url3dAnimation, sets: [] }))
}
}
sourceInfo.value.unit = newUnit
// 销毁重建dongzuo实现刷新
isRenderDongzuo.value = false
await nextTick()
isRenderDongzuo.value = true
}
}
)
// 缓存打开弹窗传入的数据
let sourceInfo = ref({
unit: null,
unitIndex: null,
dailyTemplate: null
})
// 当前操作的unit和下标
const currUnit = computed(() => sourceInfo.value.unit || {})
const currUnitIndex = computed(() => sourceInfo.value.unitIndex ?? 0)
// 格式化数据:统一 动作 / 超级组 结构 → 给 dongzuo 组件用
// const formatDongzuoData = (unit) => {
// if (!unit) return {}
// console.log('++每日模板的unit++', unit);
// if (unit.unitType === 1) {
// const ex = unit.exercises?.[0] || {}
// return {
// id: ex.exerciseId,
// name: ex.exerciseName,
// urlImage: ex.url3dAnimation,
// exerciseType: ex.exerciseType,
// categoryDescription: ex.categoryDescription || '',
// equipmentDescription: ex.equipmentDescription || '',
// }
// }
// if (unit.unitType === 2) {
// return {
// id: unit.unitId,
// name: unit.unitName || '超级组',
// exercises: unit.exercises?.map(ex => ({
// id: ex.exerciseId,
// name: ex.exerciseName,
// urlImage: ex.url3dAnimation,
// exerciseType: ex.exerciseType,
// })) || []
// }
// }
// return {}
// }
const formatDongzuoData = (unit) => {
if (!unit) return {}
console.log('++每日模板的unit++', unit);
let result = {} // 定义接收结果的变量
// 1. 普通动作 type=1
if (unit.unitType === 1) {
const ex = unit.exercises?.[0] || {}
result = {
id: ex.exerciseId,
name: ex.exerciseName,
urlImage: ex.url3dAnimation,
exerciseType: ex.exerciseType,
categoryDescription: ex.categoryDescription || '',
equipmentDescription: ex.equipmentDescription || '',
}
}
// 2. 超级组 type=2
if (unit.unitType === 2) {
result = {
id: unit.unitId,
name: unit.unitName || '超级组',
exercises: unit.exercises?.map(ex => ({
id: ex.exerciseId,
name: ex.exerciseName,
urlImage: ex.url3dAnimation,
exerciseType: ex.exerciseType,
})) || []
}
}
console.log('格式化后结果:', result) // 打印最终数据
return result
}
const handleDeleteAction = () => {
console.log('父组件处理删除动作')
needDeleteUnit.value = true
isRenderDongzuo.value = false
}
// ==================== 新增:子组件抛过来的动作替换 ====================
const handleReplaceAction = () => {
console.log('父组件处理动作替换')
emit('saveSuccess')
}
const convertAction = computed(() => {
if (!sourceInfo.value.unit) return {}
// 使用统一格式化后的数据
return formatDongzuoData(sourceInfo.value.unit)
})
// 【对外暴露open方法,父页面调用打开弹窗】
const open = async (info) => {
isRenderDongzuo.value = false
needDeleteUnit.value = false
console.log('info=', info);
// 每次打开先清空当前store临时数据,避免上次缓存污染
trainingStore.clearTrainingStore()
sourceInfo.value = JSON.parse(JSON.stringify(info))
// 关键:手动初始化当前unit的sets数据到Pinia.unitRecords(复用initTemplateRecords逻辑)
const unit = sourceInfo.value.unit
const unitIdx = sourceInfo.value.unitIndex
let records = {}
const exercises = unit.exercises || []
console.log('后端传来的修改动作组的exercises', exercises);
exercises.forEach(ex => {
const sets = ex.sets || []
// 后端sets → 转为dongzuo的record格式
const arr = sets.map(set => {
const totalSec = set.duration || 0
const h = String(Math.floor(totalSec / 3600)).padStart(2, '0')
const m = String(Math.floor((totalSec % 3600) / 60)).padStart(2, '0')
const s = String(totalSec % 60).padStart(2, '0')
return {
weight: set.weight ?? '',
reps: set.reps ?? '',
duration: set.duration ?? '',
distance: set.distance ?? '',
restTime: set.restTime ?? '',
h, m, s,
quickTimeDisplay: (set.restTime || 60) + 's',
isActive: (set.isCompleted ?? 0) === 1
}
})
records[ex.exerciseId] = arr
})
console.log('赋值之后的records', records);
// 存入Pinia对应unitIndex
trainingStore.saveUnitRecord(unitIdx, { records, userWeight: 70 })
await nextTick()
await nextTick()
// 打开弹窗
console.log('存入后全局仓库unitRecords:', JSON.parse(JSON.stringify(trainingStore.unitRecords)))
isRenderDongzuo.value = true
popShow.value = true
}
// 关闭弹窗
const closePop = () => {
popShow.value = false
isRenderDongzuo.value = false
// 关闭清空临时数据
trainingStore.clearTrainingStore()
}
// 【保存修改:核心,组装参数调用更新接口】
const saveEdit = async () => {
if (!dongzuoSingleRef.value) return uni.showToast({ title: '获取数据失败', icon: 'none' })
const { unit, unitIndex, dailyTemplate } = sourceInfo.value
// ================== 新增:删除逻辑 ==================
if (needDeleteUnit.value) {
// 1. 复制所有 unit,删掉当前这个
const allUnits = [...dailyTemplate.units]
allUnits.splice(unitIndex, 1)
// 2. 调用你原来的保存接口
try {
await dailytemplateApi.updateDailyTemplate({
dailyTemplateId: dailyTemplate.id,
units: allUnits
})
uni.showToast({ title: '删除成功', icon: 'success' })
emit('saveSuccess')
closePop()
} catch (err) {
uni.showToast({ title: '删除失败', icon: 'none' })
}
// 直接 return,不执行后面的修改逻辑
return
}
// ====================================================
// ========================替换
if (needReplaceUnit.value) {
const replaceId = templateStore.replaceId
const replaceType = templateStore.replaceType
if (!replaceId || !replaceType) {
uni.showToast({ title: '替换异常', icon: 'none' })
return
}
try {
let detail = null
// ======================
// 👇 完全移植你现成的接口逻辑
// ======================
if (replaceType === 1) {
// 普通动作
const res = await ExercisesApi.getExerciseById(replaceId)
detail = res.data
} else if (replaceType === 2) {
// 超级组
const res = await SupersetsApi.getSupersetsInfo(replaceId)
detail = res.data
}
if (!detail) {
uni.showToast({ title: '获取动作详情失败', icon: 'none' })
return
}
// ======================
// 组装 newUnit
// ======================
let newUnit = null
if (replaceType === 1) {
newUnit = {
unitType: 1,
unitId: detail.id,
unitName: detail.name,
exercises: [
{
exerciseId: detail.id,
exerciseName: detail.name,
exerciseType: detail.exerciseType,
urlImage: detail.urlImage || detail.url3dAnimation,
categoryDescription: detail.categoryDescription || '',
equipmentDescription: detail.equipmentDescription || '',
sets: []
}
]
}
} else if (replaceType === 2) {
newUnit = {
unitType: 2,
unitId: detail.id,
unitName: detail.name,
exercises: detail.exercises.map(e => ({
exerciseId: e.id,
exerciseName: e.name,
exerciseType: e.exerciseType,
urlImage: e.urlImage || e.url3dAnimation,
sets: []
}))
}
}
// ======================
// 替换到模板数组
// ======================
const allUnits = [...dailyTemplate.units]
allUnits[unitIndex] = newUnit
console.log('allUnits[unitIndex]=', allUnits[unitIndex]);
await dailytemplateApi.updateDailyTemplate({
dailyTemplateId: dailyTemplate.id,
units: allUnits
})
uni.showToast({ title: '替换成功', icon: 'success' })
emit('saveSuccess')
closePop()
return
} catch (err) {
uni.showToast({ title: '替换失败', icon: 'none' })
} finally {
// 最后清空
templateStore.clearReplaceAction()
}
}
let targetExercises = [...unit.exercises]
if (unit.unitType === 1) {
// 单动作:exercises只有1个
const exItem = targetExercises[0]
const exerciseType = exItem.exerciseType;
console.log('----------exerciseType---------', exerciseType);
// expose出来的recordList
const newSets = dongzuoSingleRef.value.recordList.map((item, idx) => {
// 组件数据转回后端sets结构(和原页面save组装逻辑一致)
let duration = 0
let restTime = 0
// 间歇动作单独取值
if (exerciseType === 6) {
duration = Number(item.duration) || 0
restTime = Number(item.restTime) || 0
} else {
// 普通动作时分秒换算
duration = Number(item.h) * 3600 + Number(item.m) * 60 + Number(item.s) || 0
restTime = Number(item.quickTimeDisplay.replace('s', '')) || 0
}
return {
setIndex: idx + 1,
weight: Number(item.weight) || 0,
reps: Number(item.reps) || 0,
distance: Number(item.distance) || 0,
duration,
// restTime: rest,
restTime,
isCompleted: item.isActive ? 1 : 0
}
})
exItem.sets = newSets
} else if (unit.unitType === 2) {
// 超级组:superRecordMap{exId:[]}
const superMap = dongzuoSingleRef.value.superRecordMap
targetExercises.forEach(ex => {
// 获得当前超级组的动作类型
const exerciseType = ex.exerciseType;
console.log('----------exerciseType---------', exerciseType);
const setArr = superMap[ex.exerciseId] || []
ex.sets = setArr.map((item, idx) => {
let duration = 0
let restTime = 0
// 子动作是间歇则取专属字段
if (exerciseType === 6) {
duration = Number(item.duration) || 0
restTime = Number(item.restTime) || 0
} else {
duration = Number(item.h) * 3600 + Number(item.m) * 60 + Number(item.s) || 0
restTime = Number(item.quickTimeDisplay.replace('s', '')) || 0
}
return {
setIndex: idx + 1,
weight: Number(item.weight) || 0,
reps: Number(item.reps) || 0,
distance: Number(item.distance) || 0,
duration,
// restTime: rest,
restTime,
isCompleted: item.isActive ? 1 : 0
}
})
})
}
// 2、组装整份units:只替换当前修改的这个unit,其余units保持原样
const allUnits = [...dailyTemplate.units]
allUnits[unitIndex] = {
...unit,
exercises: targetExercises
}
// 3、调用每日模板更新接口
try {
await dailytemplateApi.updateDailyTemplate({
dailyTemplateId: dailyTemplate.id, // 当前每日模板主键id
units: allUnits
})
uni.showToast({ title: '修改成功', icon: 'success' })
popShow.value = false
// 通知父页面刷新列表
emit('saveSuccess')
trainingStore.clearTrainingStore()
} catch (err) {
console.error(err)
uni.showToast({ title: '修改失败', icon: 'none' })
}
}
// 向外暴露open方法给父组件调用
defineExpose({ open })
</script>
<style lang="scss" scoped>
.popup-contain {
width: 100%;
max-height: 75vh;
}
.pop-header {
display: flex;
align-items: center;
justify-content: space-between;
padding: 30rpx;
color: #fff;
.back-btn {
font-size: 32rpx;
color: #fff;
}
.pop-title {
font-size: 34rpx;
font-weight: bold;
}
.save-btn {
background: #ffc107;
color: #000;
padding: 12rpx 30rpx;
border-radius: 30rpx;
font-size: 28rpx;
}
}
.pop-content {
// padding: 0 20rpx 120rpx;
margin: 0 20rpx;
height: calc(100vh - 120rpx);
background: #242424;
max-height: 70vh;
}
</style>